About Me


Hi, I’m Chase Hutchens — a passionate programmer with full-stack experience, driven by the excitement of creating meaningful software solutions.

My development experience spans backend, server, engine, client, tools, debugging, and testing, allowing me to tackle complex technical challenges with precision and creativity.

Programming is not just my profession; it’s my forte and a creative outlet. I love transforming concepts into interactive applications that engage and inspire users. Crafting software that others can enjoy and utilize motivates me to push the boundaries of what’s possible through code.


  • Backend: I have developed robust backend systems that ensure seamless data communications, scalability, and reliability for modern applications. My expertise includes working with platforms such as Azure, AWS, MongoDB, Redis, PlayFab, Epic Online Services, MultiPlay, Steamworks, and Twitch, as well as custom in-house infrastructure. I have also worked in and maintained pre-existing backend codebases, ensuring continued efficiency and adaptability.
  • Server: I have developed scalable server infrastructure that delivers reliable performance across various use cases, from multiplayer experiences to backend operations. My approach includes utilizing A/B deployment strategies when applicable to minimize downtime and ensure smooth updates. Additionally, I have maintained and improved pre-existing server codebases to meet evolving needs.
  • Engine: I have developed and worked in custom C, C++, and C# game engines, including massive codebases. Additionally, I have hands-on experience with modern engines such as Unity, allowing me to adapt to industry-standard tools and technologies. I also have experience maintaining and enhancing pre-existing engine codebases to improve performance and functionality.
  • Client: I have developed client-specific features spanning game systems, network interactions, and user interfaces, ensuring seamless user experiences and robust functionality. Additionally, I have incorporated client-side anti-cheat measures such as code obfuscation, data encryption, and the integration of anti-cheat services to protect against memory tampering and code injection. I also have experience maintaining and improving pre-existing codebases to enhance performance, fix bugs, and adapt features to evolving requirements.
  • Tools: I have developed custom tooling to optimize and enhance developer workflows, including localization pipelines and data automation, to minimize the time required for repetitive tasks. My work includes provisioning, maintenance and development on build system CI/CD pipelines, as well as other Jenkins infrastructure. I have also maintained and supported pre-existing toolchains, ensuring continued reliability in both critical and non-critical aspects of development.
  • Debugging: I have debugged and resolved complex issues under pressure with critical time constraints, ensuring stability and reliability in production environments. My experience also includes thorough debugging during development and extensive bug investigation, enabling efficient and effective solutions. This includes utilizing local and Docker environments to isolate issues into standalone environments, as well as employing profiling techniques and targeted optimizations to address performance issues.
  • Testing: I have integrated testing frameworks into codebases and implemented and maintained tests to ensure code module functionality, improving product stability across systems. My work includes load testing to simulate services under various levels of load, providing valuable insights into how systems may perform in production environments.
  • Leadership: I have led and mentored team members through complex technical challenges, ensuring smooth collaboration across client, server, and backend systems. My role has encompassed making strategic decisions on architecture, APIs, and overall code direction while serving as the primary technical point of contact for external teams. I align priorities effectively and delegate tasks to optimize workflow and execution.