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Chase Hutchens

Chase Hutchens

Software Engineer

  • Home
  • Projects
    • Professional Projects
      • StarCraft II (Blizzard Entertainment, 2017-2019)
      • Multiplayer Arena Brawler (TinyBuild, 2020-2025)
    • Student Projects
      • Subatomic
      • Chrono-Drive
      • Eyes in the Dark
      • Paradox Engine
      • Shroud of the Forsaken
      • Luminous
  • Code Samples
    • C++
      • CLIDataAllocator
      • CDataAllocator
      • CAsyncTask
      • CNetGameObject
      • NetworkManager
      • NetGameObjectManager
    • C#
      • CLIDataAllocator
      • CallbackEventHandler
    • Python
      • builds.py
    • TypeScript
      • ILeaderboard.GetAroundPlayer
  • Résumé
  • About Me

Category: ProfessionalProjects

Multiplayer Arena Brawler (TinyBuild, 2020-2025)

Multiplayer Arena Brawler (TinyBuild, 2020-2025)

Directed engineering efforts on a multiplayer arena brawler published by TinyBuild, driving full‑stack development across client, server, tooling, and backend systems. Beginning as…

StarCraft II (Blizzard Entertainment, 2017-2019)

StarCraft II (Blizzard Entertainment, 2017-2019)

Contributed to the development and live support of a major AAA title across client, server, and tooling systems in a massive multi‑language codebase.…

© 2025 Chase Hutchens. All Rights Reserved.

Recent Posts

  • Multiplayer Arena Brawler (TinyBuild, 2020-2025)
  • CLIDataAllocator
  • builds.py
  • ILeaderboard.GetAroundPlayer
  • CDataAllocator