Multiplayer Arena Brawler (TinyBuild, 2020-2025)
Directed engineering efforts on a multiplayer arena brawler published by TinyBuild, driving full‑stack development across client, server, tooling, and backend systems. Beginning as…
Directed engineering efforts on a multiplayer arena brawler published by TinyBuild, driving full‑stack development across client, server, tooling, and backend systems. Beginning as…
This is a C++/CLI implementation that bridges the CDataAllocator to be utilized within a C# codebase. The generic implementation exposes a particular node…
This C# CallbackEventHandler enables the registration and dispatching of event categories and specific events across multiple submodules. Within a different submodule, you can…
Contributed to the development and live support of a major AAA title across client, server, and tooling systems in a massive multi‑language codebase.…
Subatomic is a networked game project revolving around the utilization of REST, NodeJs, MongoDB, UDP, Qt, Google Protobuf, Python and Unity. The project…